![]() The cookie is used to store the user consent for the cookies in the category "Analytics". This cookie is set by GDPR Cookie Consent plugin. These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly. Categories Technology Tags Nintendo Switch, sega, sonic, Sonic the Hedgehog, Upcoming releases Post navigation What are your own impressions so far of the Sonic Frontiers previews? How are you feeling knowing this footage is from an “early build”? Are you expecting more from the final version, or are you prepared to withhold any serious judgment until Sega reveals more about Sonic’s new 3D adventure? Obviously there’s a lot of work to be done, as I say in the preview, but I think in terms of structure, Sonic Team has something with Frontiers. “From what I’ve played so far, it’s a very solid gameplay loop. “The flow of the game is basically: Explore the open world > solve puzzles to open the map > find collectibles to improve stats > fight world bosses to earn portal gears > use portal gears to unlock linear levels Sonic > Complete Sonic’s Linear Levels to Unlock Chaos Emeralds These classic levels come with a handful of optional objectives like beating the level in a given time, collecting all the red rings and so on, with each objective rewarding you with a Vault Key, needed to unlock the coveted Chaos Emeralds.”Īnd in a few follow-up tweets, he further details the flow of the game: “Sonic must hunt and defeat these bosses to collect portal equipment, which open portals that lead to small linear stages, done in the style of previous Sonic games, giving Sonic Frontiers a good mix of old and new styles. ![]() On a tweetSaltzman also clarified a few things – explaining how IGN didn’t receive footage for certain parts of the game, and continuing to highlight a point from his own written preview about how much the gameplay structure in Frontiers “excites” him: ‘Ultimately, my time with this early release answered the only question I had in mind – will Sonic’s unique gameplay translate to open world? The answer is an absolutely resounding one.” ![]() “…of course, it’s worth emphasizing that this gameplay and the version I played was from an early version.”ĭespite some issues, IGN believes Sonic Team “has arrived at a winning formula” and while there is apparently still “work to be done” ahead of its release later this year, the outlet is confident Sonic can move on. naturalist – with hopes that it can be improved in the final version of the game and “beyond”: Later in the same preview, Saltzman confirmed that the footage is from an “early build” and at the same time admitted that there is a bit of conflict between the objects (including how they simply “appear”) and the very art style. “If you’re worried about how the blue blur will fare in this unknown genre, I think Crush 40 is the best – open your heart, it’s going to be okay.” IGN Senior Editorial Producer Mitchell Saltzman elaborated on this briefly in a new eight-minute clip – starting with referencing the sonic adventure song ‘Open Your Heart’ by Japanese-American rock band Crush 40: In case you missed it, IGN’s latest round of Sonic screenshots revealed how the gameplay in the “hands-on” preview is indeed from an early build. These previews raised a number of concerns about the current state of the game, but fans of the blue blur were urged to calm down. Sega Shared a First Look at Sonic’s New “Open Zone” Adventure Sonic Borders in recent weeks through an exclusive agreement with IGN.
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